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Liminal Point - Creature Sound Designer

Calling all skilled Creature Sound Designers!


We’re looking for an experienced freelance creature sound designer to give a voice to the monsters of Liminal Point, our top-down survival horror game made in Unreal Engine 5.

You’ll create vocalizations and sound sets for our creatures: idles and breathing, alerts, attacks, grabs and bites, hurt and death sounds, footsteps and movement. Unsettling, and readable from a top-down camera.


This is a creature sound design role. (Other horror SFX skills are also welcome).


Requirements

  • A reel or portfolio with creature / monster sound design (games preferred)

  • Strong fundamentals: layering, vocal processing, synthesis, recording and Foley

  • Delivering game-ready assets: clean, consistently named files with variations, loops and one-shots

  • Understanding of how sounds play in a game (variations, randomization, repetition)

  • Reliable, professional communication and the ability to iterate based on feedback

Bonus

  • Unreal Engine audio experience (MetaSounds, Sound Cues, attenuation)

  • Performing creature vocals yourself

  • Experience working on horror games

This is paid freelance work. If you want to help make the monsters of a cool indie horror game sound terrifying, we want to hear your work.

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