Calling all skilled Creature Sound Designers!
We’re looking for an experienced freelance creature sound designer to give a voice to the monsters of Liminal Point, our top-down survival horror game made in Unreal Engine 5.
You’ll create vocalizations and sound sets for our creatures: idles and breathing, alerts, attacks, grabs and bites, hurt and death sounds, footsteps and movement. Unsettling, and readable from a top-down camera.
This is a creature sound design role. (Other horror SFX skills are also welcome).
Requirements
A reel or portfolio with creature / monster sound design (games preferred)
Strong fundamentals: layering, vocal processing, synthesis, recording and Foley
Delivering game-ready assets: clean, consistently named files with variations, loops and one-shots
Understanding of how sounds play in a game (variations, randomization, repetition)
Reliable, professional communication and the ability to iterate based on feedback
Bonus
Unreal Engine audio experience (MetaSounds, Sound Cues, attenuation)
Performing creature vocals yourself
Experience working on horror games
This is paid freelance work. If you want to help make the monsters of a cool indie horror game sound terrifying, we want to hear your work.