Patch 3.0.0 Release Notes
This patch contains a massive content update, new gameplay features, as well as a variety of updates and fixes. We've been closely listening to players's feedback and integrating more options/settings, and more gameplay mechanics and wishlists.
New Content and Features:
Added Gates and Switches
Added Traps that will consume time
Added Wards that will destroy enemies that have come into their vicinity
Added a ton more Interactive Objects
Added a new tutorial system in the first levels
The Arbiter is now fully voiced in English and has a lot more things to say
Enemies will now chase you across the level rather than following a set of waypoints
Added Evil Ghost Enemy that will chase you relentlessly across the map in a certain event and a new music track to go along with it
Added the ability to Crouch
Added the ability to turn On and Off the Flashlight
Added Hands and Lantern to help clarity of what Phase the player is currently in as well as how many talismans they have left by looking at the Energy remaining inside the Lantern
Added a UI transition screen between different Phases
During the Pause Menu, the player can now see how many Mini-Arbiters have been collected
Languages:
All the Languages have been updated with the latest text.
Quality of Life improvements:
Added Controller Rumble
Tweaked the starting mouse and controller sensitivity
New added Settings:
Audio Options:
Added Master, Voice, SFX, and Music volume sliders
Accessibility Settings Additions:
Mouse/Camera sensitivity settings
Option to Invert the Mouse Y-axis
Bug Fixes:
The timer now pauses correctly when inside the Pause Menu
Happy rituals!
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